On the EA Connection Quality Report, we measure Connection Quality using three different core metrics, which we combine to create the Connection Score. For more on how they work, check out our FAQ. While you don’t have direct control over what an ISP is doing, you may have the ability to choose between various ISPs in your area.ĮA SPORTS FC™ Game Data Centers: Game data packets end the first leg of their trip and begin the return leg back to your console or PC at EA SPORTS FC™ Game Data Centers. The internet: Your Internet Service Provider (ISP), based on both their own infrastructure and other ISPs they partner with, will influence this part of the trip. You likely have the most direct control over your personal network, like whether you’re using an ethernet (wired) or WiFi (wireless) connection. Your personal network: Game data packets travel through your personal network before they leave your home and travel over the internet. Measuring that trip-and the thousands of other game data packet trips that take place during every applicable EAS FC Online Match-is how we ultimately understand and measure Connection Quality.Īt a high level, when you are playing an EAS FC Online Match, game data packets go on three key parts of the trip. You could experience delays between pressing a button and the corresponding in-game action, or it could be speed up lag, visual stuttering, or a full disconnection. In those cases, you may notice your game becoming less responsive. It then needs to return through the same process to reach back to your platform and trigger the in-game action you requested when you pressed the button on your controller.ĭuring this trip, many things can happen to cause delays and interruptions. The game data packet travels from your home network, to the internet, until it reaches the EA SPORTS FC™ Game Data Center you’re using for the match you’re playing. When you push a button during an EA SPORTS FC™ online match, that triggers a process where the information about the button push-contained in a game data packet-needs to travel to an EA SPORTS FC™ Game Data Center before the corresponding action occurs in the game. Learn more about Connection Quality and how it affects the quality of your online gameplay experience and responsiveness in EA SPORTS FC™.
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